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Jennifer Mankoff authoredb5c01a92
arvr.html 4.81 KiB
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title: AR/VR --Week 5--
description: Discussion of the accessibility of AR/VR interactions
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# Welcome to the Future of Access Technologies
Week 5, AR/VR
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# Important Reminder
## This is an important reminder
## Make sure zoom is running and recording!!!
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[//]: # (Outline Slide)
# Learning Goals for today
- How might we want to evaluate *any* advanced technology from an accessibility perspective
- Upcoming Technology Review Assignment
- How can AR/VR improve accessibility (guest speaker)
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# How might we evaluate *any* advanced technology
Are things made with that technology accessible
- How is accessibility supported in the building of apps with that technology
- Does this technology depend on secondary things (such as data sets) that may not be accessible/inclusive?
- Does this technology have societal implications or risks that impact access?
- How can accessibility be assessed
Are people with disabilities able to build apps with this technology
- Are programming tools and so on accessible
Can this technology be used to make new accessibility solutions?
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# Case study (1 of 3)
Let's consider the workshop paper on AI Systems that Augment Sensory Abilities
What does it say about making AR/VR apps accessible?
- Does not directly address accessibility of AR/VR apps
- Sensory augmentation may be a "secondary" technology used in AR/VR, in which case accessibility of models (and data they are based on) is highly relevant
- Privacy analysis directly relevant to AR/VR (they discuss head mounted displays)
- Does not directly address assessment of AR/VR accessibility
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# Case study (2 of 3)
Let's consider the workshop paper on AI Systems that Augment Sensory Abilities
What does it say about making the creation of AR/VR apps accessible?
- It discusses the fact that inaccessible models can make personalization difficult
- It discusses making model training more accessible
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# Case study (3 of 3)
Let's consider the workshop paper on AI Systems that Augment Sensory Abilities
Can this technology be used to make new accessibility solutions?
- Not a focus of the article
- Definitely something we'll talk about later today with our guest speaker, Xia
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# Second case study (1 of 2)
Survey paper on handheld AR
Are things made with that technology accessible?
- In the building of apps with that technology
- In secondary things it depends on
- Societal implications
- Assessment practices
Does it address creation of AR/VR by people with disabilities?
Can this technology be used to make new accessibility solutions?
Form small groups; discuss; [post on Ed](https://edstem.org/us/courses/31170/discussion/2449907)
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# Second case study (2 of 2)
My Answers
- Does not really discuss the underlying toolkits that enable accessibility
- But it does discuss how apps implement accessibility
- Interaction techniques (a sort of conceptual tool). Table 3 lays out a broad range of these that have been experimented with in different surveyed papers
- Specific techniques used to achieve POUR (Table 4) and which surveyed papers they are used in
- Does not discuss secondary things that it might rely on
- Does not really address societal implications
- Talks about evaluation methods used in surveyed papers
- Survey focused on research literature. All papers used UX Evaluation techniques
- Does not discuss automated tools or whether they exist
Does it address creation of AR/VR by people with disabilities? No
Can this technology be used to make new accessibility solutions? No
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[//]: # (Outline Slide)
# Learning Goals for today
- How might we want to evaluate *any* advanced technology from an accessibility perspective
- **Upcoming Technology Review Assignment**
- How can AR/VR improve accessibility (guest speaker)
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# Technology Review (1 of 2)
Assignment is due in one week
Slightly different from the exercise we just did
- Write plain language summary of one academic article
- Also summarize of *examples available now* that someone interested in this technology can go try
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# Technology Review (2 of 2)
Some important notes
- It is ok to leave things out, you should emphasize what will be relevant to a lay audience
- For example in summarizing the AR/VR survey paper, you might focus on summarizing common approaches used by apps that are accessible to different kinds of disabilities (Tables 3 and 4)
- It is also ok to draw from more than one paper if that is helpful
- We have provided example technologies and articles; but you can pick your own articles, or even technology, *with instructor approval*
Field trip: [Technology Review]({{site.baseurl}}/assignments/technology-review.html)
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# Switching over to Xia now