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// The buffer cache is a linked list of buf structures holding
// cached copies of disk block contents. Caching disk blocks
// in memory reduces the number of disk reads and also provides
// a synchronization point for disk blocks used by multiple processes.
// Interface:
// * To get a buffer for a particular disk block, call bread.
// * After changing buffer data, call bwrite to flush it to disk.
// * When done with the buffer, call brelse.
// * Do not use the buffer after calling brelse.
// * Only one process at a time can use a buffer,
// so do not keep them longer than necessary.
// The implementation uses two state flags internally:
// * B_VALID: the buffer data has been initialized
// with the associated disk block contents.
// * B_DIRTY: the buffer data has been modified
// and needs to be written to disk.
struct {
struct spinlock lock;
struct buf buf[NBUF];
// Linked list of all buffers, through prev/next.
// head.next is most recently used.
struct buf head;
} bcache;
void
binit(void)
{
bcache.head.prev = &bcache.head;
bcache.head.next = &bcache.head;
for(b = bcache.buf; b < bcache.buf+NBUF; b++){
b->next = bcache.head.next;
b->prev = &bcache.head;
b->dev = -1;
initlock(&b->lock, "buf");
initsleeplock(&b->sleeplock);
bcache.head.next->prev = b;
bcache.head.next = b;
// Look through buffer cache for sector on device dev.
// In either case, return sleep-locked buffer.
// Try for cached block.
for(b = bcache.head.next; b != &bcache.head; b = b->next){
release(&bcache.lock);
acquire_sleeplock(&b->sleeplock, &b->lock);
release(&b->lock);
return b;
}
// Allocate fresh block.
for(b = bcache.head.prev; b != &bcache.head; b = b->prev){
acquire(&b->lock);
if (!acquired_sleeplock(&b->sleeplock)) {
release(&bcache.lock);
b->dev = dev;
b->sector = sector;
b->flags = 0;
acquire_sleeplock(&b->sleeplock, &b->lock);
release(&b->lock);
panic("bget: no buffers");
// Return a locked buf with the contents of the indicated disk sector.
if(!acquired_sleeplock(&b->sleeplock))
if(!acquired_sleeplock(&b->sleeplock))
b->next = bcache.head.next;
b->prev = &bcache.head;
bcache.head.next->prev = b;
bcache.head.next = b;
release_sleeplock(&b->sleeplock);
release(&b->lock);