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#include "types.h"
#include "param.h"
#include "mmu.h"
#include "proc.h"
#include "defs.h"
#include "x86.h"
// This is called main0 not main so that it can have
// a void return type. Gcc can't handle functions named
// main that don't return int. Really.
void
main0(void)
// Prevent release() from enabling interrupts.
for(i=0; i<NCPU; i++)
cpus[i].nlock = 1;
bcpu = mp_bcpu();
// switch to bootstrap processor's stack
asm volatile("movl %0, %%esp" : : "r" (cpus[bcpu].mpstack+MPSTACK-32));
asm volatile("movl %0, %%ebp" : : "r" (cpus[bcpu].mpstack+MPSTACK));
lapic_init(bcpu);
cprintf("\ncpu%d: starting xv6\n\n", cpu());
pinit(); // process table
binit(); // buffer cache
pic_init(); // interrupt controller
ioapic_init(); // another interrupt controller
kinit(); // physical memory allocator
tvinit(); // trap vectors
idtinit(); // interrupt descriptor table
fileinit(); // file table
iinit(); // inode cache
setupsegs(0); // segments & TSS
console_init(); // I/O devices & their interrupts
ide_init(); // disk
mp_startthem(); // other CPUs
if(ismp){
lapic_timerinit(); // smp timer
lapic_enableintr(); // local interrupts
}else
pit8253_timerinit(); // uniprocessor timer
userinit(); // first user process
lapic_init(cpu());
lapic_timerinit();
lapic_enableintr();
// make sure there's a TSS
setupsegs(0);
cpuid(0, 0, 0, 0, 0); // memory barrier