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#define SEG_KCODE 1 // kernel code
#define SEG_KDATA 2 // kernel data+stack
#define SEG_UCODE 4 // user code
#define SEG_UDATA 5 // user data+stack
// Don't need to save %eax, %ecx, %edx, because the
// x86 convention is that the caller has saved them.
// Contexts are stored at the bottom of the stack they
// describe; the stack pointer is the address of the context.
// The layout of the context matches the layout of the stack in swtch.S
// at the "Switch stacks" comment. Switch doesn't save eip explicitly,
// but it is on the stack and allocproc() manipulates it.
pde_t* pgdir; // Linear address of proc's pgdir
struct trapframe *tf; // Trap frame for current syscall
struct context *context; // Switch here to run process
void *chan; // If non-zero, sleeping on chan
int killed; // If non-zero, have been killed
struct inode *cwd; // Current directory
char name[16]; // Process name (debugging)
// Process memory is laid out contiguously, low addresses first:
uchar id; // Local APIC ID; index into cpus[] below
struct context *scheduler; // Switch here to enter scheduler
struct taskstate ts; // Used by x86 to find stack for interrupt
struct segdesc gdt[NSEGS]; // x86 global descriptor table
// Cpu-local storage variables; see below
};
extern struct cpu cpus[NCPU];
extern int ncpu;
// Per-CPU variables, holding pointers to the
// current cpu and to the current process.
// The asm suffix tells gcc to use "%gs:0" to refer to cpu
// and "%gs:4" to refer to proc. ksegment sets up the
// %gs segment register so that %gs refers to the memory
// holding those two variables in the local cpu's struct cpu.
// This is similar to how thread-local variables are implemented
// in thread libraries such as Linux pthreads.
extern struct cpu *cpu asm("%gs:0"); // This cpu.
extern struct proc *proc asm("%gs:4"); // Current proc on this cpu.