use eframe::egui::{Context, Ui};
pub mod s1_title; pub mod s2_introduction; pub mod s3_complexity;
pub mod s4_automata; pub mod s5_fractals;
pub mod s6_computation;
pub mod s7_mosaic; pub mod s8_conclusion;
/// An interface for all slides.
pub trait Slide {
/// Returns whether "done." /// Repaint automatically requested.
fn transition(&mut self, _ctx: &Context) -> bool {
true }
/// Renders slide into UI. fn show(&mut self, ui: &mut Ui);
}