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Update README.md

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Welcome to CSE 332! This is your first programming assignment of the course. We will also help you get your computer set up for future assignments.
"Guessing Game" is a game with two parties: the "chooser" and the "guesser":
- The "chooser" picks a natural number larger than zero, and when given a guess, will return whether if the real answer is higher or lower.
- The "chooser" picks a natural number larger than zero, and when given a guess, will return whether if the real answer is higher or lower. When you submit your code for grading, we will provide our secret implementation of the chooser.
- The "guesser" must guess what the number is by repeatedly making guesses to the "chooser" until the
correct answer is found.
correct answer is found. This is the class that you will be implementing.
## Tasks
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Open `src/main/java/Guesser.java` to get started. It might also be helpful to take a look at the `Chooser.java`
interface; however, you should only edit the method `findNumber` in `Guesser.java`. When you are not sure about what behavior
to implement, be sure to check the method's comments _and_ any potential parent classes that it extends/implements -- this
to implement, be sure to check the class's comments _and_ any potential parent classes that it extends/implements -- this
technique will become extremely important in the projects.
This repository will not contain the testing code for the staff `Chooser` which will be used to autograde your exercise.
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