// -*- mode: c++; c-file-style: "k&r"; c-basic-offset: 4 -*- /*********************************************************************** * * lockserver/client.h: * A lockserver client interface. * * Copyright 2015 Naveen Kr. Sharma <naveenks@cs.washington.edu> * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************************/ #ifndef _IR_LOCK_CLIENT_H_ #define _IR_LOCK_CLIENT_H_ #include "lib/assert.h" #include "lib/message.h" #include "lib/udptransport.h" #include "replication/ir/client.h" #include "store/common/promise.h" #include "lockserver/locks-proto.pb.h" #include <set> #include <string> #include <thread> namespace lockserver { class LockClient { public: LockClient(const std::string &configPath); ~LockClient(); bool lock(const std::string &key); void unlock(const std::string &key); private: /* Unique ID for this client. */ uint64_t client_id; /* Transport layer and thread. */ UDPTransport transport; std::thread *clientTransport; /* Function to run the transport thread. */ void run_client(); /* Decide function for a lock server. */ string Decide(const std::set<string> &results); /* IR client proxy. */ replication::ir::IRClient *client; /* Promise to wait for pending operation. */ Promise *waiting; /* Callbacks for hearing back for an operation. */ void LockCallback(const std::string &, const std::string &); void UnlockCallback(const std::string &, const std::string &); }; } // namespace lockserver #endif /* _IR_LOCK_CLIENT_H_ */